Original Blues Clues Thinking Chair

The Original Blues Clues Thinking Chair

If you’re a fan of Blue’s Clues, then you’ve probably heard of the thinking chair, and if you’re lucky enough to have one, you can claim to have been a part of the gang. While the real thing was not produced in mass quantities, it is the real deal. Originally designed by Galerkin Furniture for the Pure Soap television series, the chair made its way into the hearts and homes of television aficionados around the world. It’s been used in the show’s final two seasons, and was even spotted in theme parks around the country.

Although the Blue’s Clues Thinking Chair isn’t exactly the first thing that comes to mind when you think of the classic children’s program, you can’t help but squeal with delight when you see the snazzy set of legs slamming back and forth. There are plenty of other details to be found, from the blue-hued upholstered seat to the light-up blue buttons. This child-size gizmo measures 36 inches wide by 24 inches deep by 26 inches tall. The price isn’t too bad either, and if you’re looking for something to put up on display, you can assemble it yourself. Of course, you’ll need some batteries, but that’s all the more reason to take a look.

It’s no secret that the thinking chair, which was made by Galerkin Furniture, is a hot commodity. You’ll be able to find it at your local Wal-Mart, Target, K-Mart, or Target store. Sadly, the real thing doesn’t come cheap, but you can have your own at home for a fraction of the cost. Just make sure you have a safe place to stash the batteries and you’re all set.

While you might not be able to use the thinking chair to solve your next mystery, you can definitely show off your new toy. And the aforementioned blue-hued legs will keep the kids happy, even if you can’t play your part in the puzzle. With the aforementioned details in tow, you’re sure to have a Blue’s Clues experience that’s a winner from start to finish.

Probably the best way to tell if your kiddo is into the classic children’s program is to ask them about it. When they inevitably tell you, give them a taste of the gizmo or two.

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